They rushed onwards to the flag, ending the stage and leaving me for dead. As I flew by, no one rescued me by popping my bubble. Dying by being thrown in a frozen lake while on an underground boat, I came back trapped in a floating bubble like General Zod in the Phantom Zone. This game made Left 4 Dead look like a sunny, altruistic trip to Disneyland.
#New super mario bros wii full#
I was the last into a bonus room full of coins, and no one saved any for me. As we ran through each level, frantically grabbing coins, I realized: Mario, Luigi and the other Toad are trying to sabotage me. Wii may look like the Nintendo DS smash hit, but the multiplayer gameplay is far from friendly and cooperative. Instead, an ass-whupping courtesy of Nintendo's gleeful staff was administered while I struggled to catch my breath. Wii at Nintendo's W suite (after some pretty serious Wii Sports Resort competition) we were lulled into thinking we'd be in for some day-glow, relaxing, comfort gaming. I think that as Jeff and I sat down to some four-player New Super Mario Bros. Luckily, you won't need to have it attached to play the new Mario game. It confirmed our suspicion about having that extra inch bulging out from the right side. We alluded to the difficulties with playing a game horizontally with MotionPlus attached, and we wish our time spent with New Super Mario Bros. We also saw a Nintendo rep using the Wii remote to control the direction of headlights on a boat. You can also hold the "1" button and shake to pick up a teammate. The only motion control apparent in the game is for the "P" power-up (propeller suit) that enables you to fly. There's no support for Wii MotionPlus in New Super Mario Bros. Some of the levels we played even grabbed the same music from the hand-held title.
![new super mario bros wii new super mario bros wii](https://static.wikia.nocookie.net/mario/images/a/a0/World2_smbwii.png)
Presentation-wise, you'll definitely notice some similarities to the DS game of the same name. You're then presented with a results screen, reminiscent of Mario Kart. The player with the most points, coins, and stars collected wins the level. At the end of each level, you're ranked on points-die enough times and your character does not even get to cross the flagpole finish line. The game has some characteristics that made us think of Super Smash Bros. All that aside, the game looks gorgeous and it's refreshing to have 2D Mario back, especially this time in wide screen. The level design is occasionally outright brutal, and there's inevitably going to be some frustrating multiplayer moments in game. During our four-player demo, Team Nintendo literally beat-up on CNET editor Scott Stein and me, throwing us into lava or right into the path of an oncoming enemy. It's clear that the E3 press conference demo failed to capture the true competitiveness that the new 2D Mario game is capable of igniting. Wii, my opinion of the game has been completely altered. Here's our first take of the game:Īfter just 10 minutes with New Super Mario Bros. We'll have impressions of our time with Wii Sports Resort and other games later on, but first we wanted to talk about New Super Mario Bros.
![new super mario bros wii new super mario bros wii](https://static.wikia.nocookie.net/newersupermariobroswii/images/d/d3/World_1-1A.png)
![new super mario bros wii new super mario bros wii](https://i1.sndcdn.com/artworks-zYpM1UtlduLbJ8QW-s4JbOg-t500x500.jpg)
Last night in New York City, Nintendo treated two of our CNET editors to some lengthy hands-on demos of major upcoming titles for the Wii and DS.