The attacking team wins if they successfully clear all maps without running out of battalions, while the defenders win if they eliminate all three of their opponents' battalions. If the attackers are successful, the teams move onto a different map. If the attacking team exhausts their tickets, they lose one of their three battalions, and must try again. An attacking team controls a battalion with limited respawn tickets similarly to Rush, they must progress across sectors of a map by capturing their control points.
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The game's world designer, Daniel Berlin, said the campaign mode has larger and more open environments than those in previous installments in the franchise, with more options and choices in terms of paths to completing levels and how to approach combat.
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Destructible environments and weapon customization, features present in the previous games, returned in Battlefield 1 and are more dynamic.
![battlefield 2 path battlefield 2 path](http://www.gameapollo.com/screenshots/s/total_bfmp_002.jpg)
Players can also take control of various armored vehicles, including light and heavy tanks, armored trucks, cars, torpedo boats, bi- and tri-plane aircraft, an armored train, reconnaissance vehicles, a dreadnought and an M-class zeppelin, as well as ride horses into battle. These melee weapons were divided into three groups: heavy, medium and light. Melee combat was reworked, with DICE introducing new melee weapons such as sabres, trench clubs, and shovels into the game. Players can make use of World War I weapons, including bolt-action rifles, submachine guns, automatic and semi-automatic rifles, artillery, flamethrowers, and poison gas to combat opponents. It is set in the period of World War I, and is inspired by historical events. Similar to its predecessors, Battlefield 1 is a first-person shooter game that emphasizes teamwork.